Beastieborgs AI Band - Project Options
Overview
This document outlines potential web development and software engineering services I can provide for your Beastieborgs AI-generated music band. Based on our phone conversation, the primary focus would be creating a web app for "headphone concerts" where your fans can listen to live DJ sets on their personal devices.
Core Project: Headphone Concert Web App
Basic Version (40-60 hours)
- User-friendly interface for concert attendees (10-15 hours)
- Audio streaming functionality to broadcast your DJ mixes (15-20 hours)
- Basic user registration system (8-10 hours)
- Mobile-responsive design that works on all devices (7-15 hours)
Enhanced Version (additional 60-80 hours)
- Real-time chat/messaging between attendees (15-20 hours)
- Virtual "rooms" for different DJs/experiences (10-15 hours)
- User profiles with music preferences (10-15 hours)
- DJ dashboard for controlling the stream (15-20 hours)
- Basic analytics to track listener engagement (10 hours)
Premium Version (additional 80-120 hours)
- Synchronized visual effects displayed on phones (20-30 hours)
- Location-based features to enhance in-person experience (15-25 hours)
- Advanced audio controls (equalizer, effects) (20-25 hours)
- Social media integration for sharing (10-15 hours)
- Ticketing/access control system (15-25 hours)
Additional Service Options
Website Development (30-60 hours)
- Band showcase website with:
- Music player for Beastieborgs tracks (8-12 hours)
- AI-generated visuals gallery (6-10 hours)
- About/bio section (4-6 hours)
- Tour/event calendar (6-10 hours)
- Newsletter/fan sign-up (6-8 hours)
- Social media integration (4-8 hours)
Mobile App Development (120-200 hours)
- Native mobile app version of the web experience
- iOS development (60-100 hours)
- Android development (60-100 hours)
- Additional features possible with native capabilities
Content Management System (30-50 hours)
- Custom CMS for managing:
- Music uploads and organization (10-15 hours)
- Concert scheduling (8-10 hours)
- User data and engagement statistics (12-25 hours)
Timeline Options (Based on 10 hours/week)
Note on Timeline Estimates: The calendar months listed below include buffer time for client feedback, revision cycles, testing periods, and potential project delays. The "actual work" represents my direct time investment at 10 hours/week.
Quick Launch (4-6 months)
- Focus on basic headphone concert web app (40-60 hours = 4-6 weeks)
- Simple band website (20-30 hours = 2-3 weeks)
- Limited features but fastest to market
- Total: 60-90 hours (6-9 weeks = 1.5-2.5 months of actual work)
Standard Development (10-14 months)
- Enhanced headphone concert app (Basic + Enhanced = 100-140 hours = 10-14 weeks)
- Complete band website (30-60 hours = 3-6 weeks)
- Basic content management (20-30 hours = 2-3 weeks)
- Total: 150-230 hours (15-23 weeks = 4-6 months of actual work)
Full Experience (18-24 months)
- Premium headphone concert platform (Basic + Enhanced + Premium = 180-260 hours = 18-26 weeks)
- Website with advanced features (40-60 hours = 4-6 weeks)
- Native mobile apps (120-200 hours = 12-20 weeks)
- Complete content management system (30-50 hours = 3-5 weeks)
- Total: 370-570 hours (37-57 weeks = 9-14 months of actual work)
Server Deployment & Ongoing Maintenance
Initial Deployment (10-20 hours)
- Server setup and configuration (4-8 hours)
- Domain and SSL configuration (2-4 hours)
- Database setup (2-4 hours)
- Initial deployment and testing (2-4 hours)
Ongoing Maintenance (5-10 hours/month)
- Server monitoring and performance optimization
- Security updates and patches
- Database maintenance and backups
- Bug fixes and minor feature adjustments
- Technical support for your administrative users
Scaling for Events (additional 3-5 hours per event)
- Pre-event testing to ensure servers can handle expected load
- During-event monitoring to address any issues in real-time
- Post-event analysis to improve future performance
Next Steps
- Define priorities: Which features are most important for your vision?
- Set budget parameters: What investment level makes sense for your business model?
- Create project phases: We can break down development into manageable milestones
- Begin design process: Starting with user experience wireframes
- Technical planning: Selecting appropriate technologies based on your requirements
I'm happy to discuss any aspects of this outline in greater detail and adjust based on your specific vision for Beastieborgs.